Bonus: Q&A with Chris McDowall & Johan Nohr with Into The Odd Remastered!

Show Notes

To tide us over til our next one-shot, here's a bonus episode where our host and GM Fiona interviews game designers Chris McDowall and Johan Nohr about the upcoming remastered release of ‘Into The Odd’, a rules-light, flavour-heavy roleplaying game of industrial horror and cosmic strangeness.

Bastion is the only city that matters. In its industrial age, it sits as the smoke-shrouded hub of mankind, surrounded by a world of lurking horrors and cosmic interference. The Underground spreads beneath the people’s feet and the stars loom above. 

In ‘Into The Odd’, players take on the roles of explorers braving places too far for maps and too old for records. Their expeditions touch the bizarre, the wondrous, and the horrific. Explorers search for riches, but also Arcana, mysterious devices with unnatural powers.

This remastered version revisits Industrial Bastionland, giving the original ‘Into the Odd’ a lavish hardback, full-colour restoration with expanded content.

You can find out more about ‘Into the Odd’ and preorder your own copy from Free League Publishing.

Timestamps

  • Intro: 00:00:10

  • Q&A start: 00:01:48

  • Outro: 00:30:47

Chris’ work

Johan’s work

Credits

The 'What Am I Rolling?' podcast was created, recorded, and edited by Fiona Howat.

The WAIR logo was created by Fiona Howat.

Q&A guests were Chris McDowall and Johan Nohr, writer and graphic designer (respectively) of the remastered version of ‘Into The Odd’, a rules-light, flavor-heavy roleplaying game of industrial horror and cosmic strangeness.

The additional music in this episode was 'Aimless Amos' by Rondo Brothers.

If you want to find out more about the podcast, check out the 'What Am I Rolling?' podcast website: www.WAIRpodcast.com.

Fancy getting in touch? Email the podcast at WhatAmIRollingPodcast@gmail.com.

Follow the podcast on Twitter and Instagram (@WAIR_Podcast) for the latest news on episodes.

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